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Solanaball is a fictional sport created by screenwriter and author David Hearne. Find out more at Solanaball.com (and davidhearnewriter.com). I've had pieces that I designed put together by talented artist zqwpografhic from fiverr.com who has been paid and is happy with his part of the deal (he knows I'm selling these). In fact, I plan to give him more work doing up other Solanaball teams in the future. These cards were planned as having 10 prints of each but I've changed that to 2 only. So these are 2 of a kind - and some are already gone forever (twitter giveaways). In the year 2279, Solanaball is King. The rules of the sport are simple. It's like rugby league except a power glove lets you pull the ball toward you and push it to pass. To score a goal (worth five points), one must aim the ball at the aeromar, a narrow slot suspended twenty metres above the centre of the end goal line. If you score, you get to add extra points via a kick (worth one point). A section of the glove contains the triameter, which holds the small ball securely while the magnetic pulse within the triameter both attracts the ball and keeps it safe. Only a heavy blow can knock the ball loose. Sensor pads throughout the club uniforms meant that a blow or jolt to any part of the body will register, so the glove-arm doesn't have to be specifically targeted. Sensor pads were introduced soon after the sport’s conception, the removal of a player’s arm from his socket ringing alarm bells with the Solanaball governing committee. However, there are not many other rules on the field - tackles are fine so long as you're not bashing the other player. Human, Catalot (think cat), Tharnian (think angry cat), Canineth (think dog), Vucemar (think snake) or Birdeele (think bird) are just some of the species to take to the field. For more details, jump to the below link 'Solanaball - the story' to read all about a home game to the Renegades, taking on the Vipers. With the rich worlds and aliens written about in David Hearne's novels, there's going to be plenty to come, including original content written just for Solanaball.

Wilde 2D 2/10

608Views

Kicker

Skill 9

Strength 8

Stamina 8

Speed 8

Team Renegades

Wilde is young, brash and talented to boot, perhaps the best kicker in the entire Solanaball league. However, he's always in trouble and doesn't get along with Lawler, the Captain of the Renegades. He's often suspended and has had several incidents off the field - one day his contract may get torn up if he doesn't learn to behave himself. One thing is clear - Wilde doesn't think the team is big enough for he and Lawler and he wants the Captain gone so he can run the show. Wilde enjoys space-surfing, void skating and being a punk with attitude.
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character

Wilde 2D 2/10

License: Pub/NonComm
Mintedon SolSea
1
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Royalties on secondary sales: 10 %
Listed by: 7Wpw...bKo5
Mint address: ZJQa...1NsV
NFT metadata: View on SolScan
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